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Battle for Bikini Bottom (home console)

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Revision as of 13:08, 15 May 2011 by >Lacksco1999 (Trivia)

Template:Noncanon Template:VG thumb|200px|left SpongeBob SquarePants: Battle for Bikini Bottom is a video game based on the television show SpongeBob SquarePants. The game has been released for the Game Boy Advance, Nintendo GameCube, PC, PlayStation 2, and Xbox consoles (the Xbox version is backwards compatible for the Xbox 360 console). The player attempts to defend Bikini Bottom from an invasion of robots created by Plankton with a machine called the Duplicatotron 3000. The playable characters are SpongeBob, Patrick, and Sandy. The Windows version features a series of minigames and differs from the console versions. It is the most successful SpongeBob SquarePants videogame as according of very high sales, making it a critical and very large commercial success.

Gameplay

Players control SpongeBob, Sandy the Squirrel and Patrick Star through a number of locations, such as the Jellyfish Fields, and can switch between characters at bus stops throughout the game. Core gameplay involves collecting items and defeating the robots which have attacked Bikini Bottom, whilst crossing platforms and avoiding environmental hazards like spikes and flames. A number of mini-games are also accessible throughout the game.[1]

Three types of item can be collected. Shiny objects are the game's currency, and can be used to pay tolls within game areas or to buy golden spatulas.[2] Golden spatulas are used to grant access to new areas, they are hidden throughout the game and can also be earned by completing tasks set by Squidward and several other characters from the cartoon. These tasks can involve defeating particular robots or searching for items. The other collectible item type, smelly socks, can be traded for golden spatulas.[1]

Though some areas can be navigated by any character, several sections can only be completed with a specific character, due to each one having a unique abilities. SpongeBob can create a bubble helmet for head-butting enemies, launch a bubble-blowing spin attack and a double jump to reach higher platforms.[2] Patrick can throw objects at switches, freeze goo rivers and attack enemies with a belly flop. Sandy can glide over distances and wields a lasso, with which she can tie up enemies or swing on hooks to reach distant areas.[1][2]

Plot

Plankton creates an army of robots but forgets to switch the Duplicatron's "Obey" switch.

This game is also the introduction to a new character, Prawn. In addition to the several regular robots that litter the levels, SpongeBob and friends will defeat four boss robots along the way: Robo-Sandy, Robo-Patrick, Robo-SpongeBob, and Robo-Plankton. Along the way, they will tangle with three semi-bosses who each has 3 lives: King Jellyfish, Prawn, and the Flying Dutchman.

Levels

  • Bikini Bottom (3 parts) - This is the main level. Here, you can access all the other levels. SpongeBob can complete minor tasks, such as annoying Squidward, clearing Sandy's treedome, and clearing the Krusty Krab.
  • Jellyfish Fields - The first single level. Squidward has been attacked by robots and jellyfish, and SpongeBob needs to go to the top of Spork Mountain to find a jar of jelly for him. The trouble is, the king jellyfish who lives up there has to be defeated before you can get the jelly. He also needs to save Patrick, traverse a cave, and get a spatula back for Mrs. Puff, etc.
  • Downtown Bikini Bottom - Robots are wreaking havoc here, and SpongeBob needs to defeat them. He also needs to find steering wheels, find an antenna for Larry, and other tasks.
  • Goo Lagoon - A robot has stolen all the sunscreen, and the only way SpongeBob can get it back is to reflect the heat onto the robot...
  • Posiedome - The first boss level, this level features King Neptune. Robo-Sandy has taken over the poseidome, and SpongeBob needs to defeat it to help King Neptune regain control of it.
  • Rock Bottom - Mrs. Puff says that robots have ransacked the Rock Bottom Museum, and SpongeBob must clear it soon.
  • Mermalair - SpongeBob must clear the Mermalair, shut down the security system, and defeat Prawn before MermaidMan and BarnacleBoy return from their doctor's appointments.
  • Sand Mountain - it's time for Texas-style snowboarding! Sandy and SpongeBob must clear Sand Mountain, and SpongeBob will also receive a spatula from Plankton if he can jump into a deep pit.
  • Industrial Park - Squidward has been attacked by Robo-Patrick, and SpongeBob must defeat him before he goes on a rampage.
  • Kelp Forest - Eerie large kelp forests have always been a hiding place for spooky secrets, but now, robots are threatening visitors and the environment! It's up to SpongeBob to clear the forest, find Mrs. Puff's campers, find BarnacleBoy's energy crystals, and slide down a kelp vine for MermaidMan.
  • Flying Dutchman's Graveyard - The Flying Dutchman cant scare the souls out of anyone because robots have taken over his ship and are using it to battle each other. SpongeBob needs to get it back soon...
  • SpongeBob's Dream - Since SpongeBob is asleep, he gets to enter his dreams. He needs to travel through everyone's dreams and earn golden spatulas.
  • Chum Bucket Lab - This is the final and most secret of the levels. Here, Plankton's scheme is revealed, and SpongeBob must finish his mission. But first he must battle a robot manifestation of himself and Plankton. He also needs to enter the robot's head and blow some fuses to jam the electrical system.

Level Areas

Jellyfish Fields

  • Jellyfish Rock: This area consists of a large lake and a rock shaped like a jellyfish.
  • Jellyfish Caves: This area consists of another large lake and a cave system. The caves have dangerous mini-volcanoes and spike traps.
  • Jellyfish Lake: This area is a lake shaped like a jellyfish and the base of Spork Mountain.
  • Spork Mountain: This area is home to King Jellyfish. A giant slide from the summit leads to a small field.

Downtown Bikini Bottom

  • Downtown Streets: The main area of Downtown Bikini Bottom. There are many intersections and barriers here.
  • Downtown Rooftops: The rooftops of buildings in Downtown Bikini Bottom.
  • Lighthouse: This area is heavly guarded by robots.
  • Sea Needle: The tallest point in Downtown Bikini Bottom. There are many bungie jumps here.

Goo Lagoon

  • Goo Lagoon Beach: The main beach area of Goo Lagoon. This area has several lifeguard towers and a giant sand castle.
  • Goo Lagoon Caves: This cave has rising water and falling stalagtites.
  • Goo Lagoon Pier: A carnival area on the other side of the caves.
  • Goo Lagoon Island: Although technically not an area, the island is accesable via the pier.

Rock Bottom

  • Downtown Rock Bottom: The main area of Rock Bottom. There are several bottomless pits and upside-down buildings.
  • Rock Bottom Museum: The museum of Rock Bottom. It has wierd artifacts and the security system is really defencive.
  • Trench of Advanced Darkness: This area is the deeper part of Rock Bottom. There are giant lasers here.

Mermalair

  • Mermalair Entrance Area: The entry to the Mermalair.
  • Mermalair Central Chamber: Mermaidman's and Barnicalboy's headquarters. The Mermalair Computer is located here.
  • Mermalair Secret Tunnel: A series of tunnels leading upward.
  • Mermalair Rolling Ball Area: This room has a very imfamous rolling ball challenge.
  • Mermalair Villian Containment Area: The prison chamber of Prawn, Mermaidman's arch nemisis.

Sand Mountain

  • Ski Lodges: This area is the main hub of Sand Mountain. Three lodges lead to three different slides.
  • Guppy Mound: The first slide which is very short and not complicated.
  • Flounder Hill: The second slide. Several spikes are on this slide.
  • Sand Mountain: The third and main slide. There are several intersecting paths and falling snowballs.

Kelp Forest

  • Kelp Forest: This area has a lake and some branching kelp paths.
  • Kelp Swamp: This area is a large swamp.
  • Kelp Caves: A cave system this is barricaded with numerous gates.
  • Kelp Vines: A large vine slide that leads down. The slide is very narrow and difficult to navigate.

Flying Dutchman's Graveyard

  • Graveyard Lake: A lake of toxic goo that is leaking from a sunken tanker. There is a hidden path in the goo when its drained.
  • Graveyard of Ships: This area is a pile of sunken ships.
  • Flying Dutchman's Ship: Along with the Robot ship, these two are battling each other.
  • Flying Dutchman Battle: A small pillar where Sandy battles the Flying Dutchman.

SpongeBob's Dream

  • SpongeBob's Dream: This area is linked to many dream bubbles. There are Krabby Patties that indicate SpongeBob's likiness.
  • Sandy's Dream: This dream bubble resembles Texas. It is a large dream slide.
  • Squidward's Dream: This dream bubble has a sheet of music notes leading to Squidward's head.
  • Mr. Krabs's Dream: This dream bubble is a large grill guarded by robots.
  • Patrick's Dream: This dream bubble is nothing but a void with Patrick standing.



Note: Robot attacks is seen in Posiedome, Industrial Park, and Chum Bucket Lab.

Other ways to get golden spatulas

  • The robots stole Patrick's socks, and if SpongeBob returns 10 of them, he can get a golden spatula.
  • The Krusty Krab has been "abandoned," and Mr. Krabs needs shiny objects to restore the restaurant. He's agreed to give you golden spatulas, but only if you can find enough shiny objects.


Golden Spatula Missions

Bikini Bottom

  • Top of the Pineapple: Get the golden Spatula on top of Spongebob's house.
  • Top of Shady Shoals: Get the golden Spatula on top of Shady Shoals
  • Top of the Chum Bucket: Get the golden Spatula on top of the Chum Bucket
  • SpongeBob's Closet: Get enough shiny objects to get into Spongebob's Closet and get the golden Spatula inside
  • Annoy Squidward: Jump around in Squidward's house until he gives you a golden spatula.
  • Ambush in the Treedome: Defeat all the robots in Sandy's treedome.
  • Infestation in the Krusty Krab: Defeat all the robots in the Krusty Krab.
  • Wall Jump in the Chum Bucket: Wall jump the air vent in the Chum Bucket to get a golden Spatula at the top.

Jellyfish Fields

  • Top of the Hill: Get the golden spatula on top of the hill.
  • Cowa-Bungee: Bungee down to get the golden spatula.
  • Spelunkling:Get the golden spatula at the end of the cave.
  • Patrick's Dilemma: Push the buttons to rescue Patrick and get your golden spatula.
  • Navigate the Canyons and Mesas: Get the golden spatula at the top of Jellyfish Lake.
  • Drain the Lake: Use the robots to destroy the fountains to drain the lake and get the golden spatula.
  • Slide Leap:Jump at the end of the slide to get the golden spatula.
  • Defeat King Jellyfish: When King Jellyfish sits down and makes a big sting wave, use your main attack to hit him, but watch out for the jellyfish!

Downtown Bikini Bottom

  • End of the Road: Collect 11 steering wheels to get the golden spatula.
  • Learn Sandy's Moves: Get the Golden spatula as Sandy at the beginning of the rooftops.
  • Tikis go Boom: Stand behind the tikis to get the cannon to destroy the tikis. Now, press the buttons to make the golden spatula appear on top of the statue.
  • Across the Rooftops: Use Sandy to get to the lighthouse and get the golden spatula.
  • Swingin Sandy: You have 35 seconds to get to the top of where you started.
  • Ambush in the Lighthouse: Defeat all the robots in the lighthouse.
  • Extreme Bungee: Bungee down and destroy the tikis, then do this two more times, and then return to Mr Krabs to get the golden spatula.
  • Come Back With the Cruise Bubble: Use your cruise bubble to press the button and get the golden spatula.

Goo Lagoon

  • King of the Castle: get the golden spatula at the top of the sand castle.
  • Connect the Towers
  • Save the Children
  • Over the Molt
  • Through the Sea Caves
  • Clear the Bumper Boats
  • Slip and Slide Under the Pier
  • Tower Bungie

Posidome

  • Rumble in the Posidome

Rock Bottom

  • Get to the Museum
  • Slip Slidin Away
  • Return the Museum's Art
  • Swingalong Spatula
  • Plundering Robots in the Museum
  • Across the Trench of Darkness
  • Lasers are Fun and Good for you
  • How in Tarnation do we get There

Mermalair

  • Top of the Entrance Area
  • Top of the Computer Area
  • Shut Down the Security System
  • The Funnel Machines
  • The Spinning Towers of Power
  • Across the Secret Tunnel
  • Complete the Rolling Ball Room
  • Defeat Prawn

Sand Mountain

  • Frosty Bungie
  • Top of the Lodge
  • Defeat Robots in Guppy Mound
  • Beat Mrs. Puff's Time
  • Defeat Robots in Flounder Hill
  • Beat Bubble Buddie's Time
  • Defeat Robots in Sand Mountain
  • Beat Larry's Time

Industrial Park

  • Robo-Patrick Ahoy

Kelp Forest

  • Through the Kelp Forest
  • Rescue all of the Campers
  • Tiki Roundup
  • Down in the Swamp
  • Through the Kelp Caves
  • Power Crystal Crisis
  • Kelp Vine Slide
  • Beat Mermaidman's Time

Flying Dutchman's Graveyard

  • Top of the Entrance Area
  • A Path Through the Goo
  • Goo Tanker Ahoy
  • Top of the Stack of Ships
  • Shipwreck Bungie
  • Destroy the Robot Ship
  • Get Aloft There Matey
  • Defeat the Flying Dutchman

SpongeBob's Dream

  • Across the Dreamscape
  • Follow the Bouncy Ball
  • Slidin Texas Style
  • Swingers Ahoy
  • Music in my Ears of the Beholder
  • Krabby Patty Platforms
  • Super Bounce
  • Here You Go!

Chum Bucket Lab

  • KAH-RAH-TEH
  • The Small Shall Rule....or not



List of Characters

Playable

character moves

  • spongebob
  1. bubble helmet, use this to attack enemies or tikis from above (default) useful in the posiedome
  2. bubble stomp, when you jump you can use this to bash enemies from below (default)
  3. bubble wand, basic attack, useful for most enimies (default)
  4. bubble bowl, ranged attack, many minigames utilize this (e.g. skiball, goo lagoon; bowling, jellyfish fields). many buttons require this. (earned in posiedome)
  5. bubble torpedo, like bubble bowl but can be aimed also sleepy times don't notice this (earned in industrial park)
  • sandy
  1. triple jump, perform a double jump then press jump again to hover for a few seconds
  2. swing, you can swing across otherwise impassable gaps by utilizing special swing knobs
  3. lasso, basically a swing move except it is used to break tikis or defeat robots
  • patrick
  1. throw, using throw fruits, freeze fruits or even disabled robots you can throw to push buttons, freeze water, or defeat robots or tikis
  2. belly flop, like spongebob's bubble stomp patrick bashes to the ground and stick for a second or two
  3. star spin, like spongebob's bubble spin
  • all characters
  1. jump, use this to climb or jump over short gaps
  2. double jump, doube the jump, double the fun

Non-Playable characters

Robots

  • Fodder - The main robot, and are the easiest to defeat. They electrocute you if you get

to close to them.

  • Ham-mer - A robot that hits you with a hammer but the mallet is replaced with a solid piece of ham whenever you get close.
  • Tar Tar - A robot that uses a case of tarter sauce that he carries on his back with a firearm type tube that he uses to shoot tartar sauce at you.
  • Bzzzt-bot - A robot that blasts a green gamma ray at SpongeBob, Sandy, or Patrick if they get too close.
  • G-love - A robot that spins like a frisbee and tries to hit you.
  • Chuck - A flying robot that throws water missiles at you.
  • Bomb-bot - A small robot that bleeps and trys to push you of high inclines.
  • Sleepytime - A sleeping robot that wakes up when you get near and blasts lasers at you until you get out of his sleeping radius.
  • Slick - A robot that shoots oil at you.
  • Arf - A robot that carries Arf-dawgs.
  • Arf-dawg - A robot that belongs to Arf that is similar to a Bomb-bot.
  • Monsoon - A flying robot that can make storm clouds that electrocute you with its lightning.
  • Chomp-bot - A robot that belches at you.
  • Tubelet - 3 inner tubed robots that will attack by spewing a fire ring to burn SpongeBob and friends.
  • Duplicatron 1000 - Miniature versions of the Duplicatron 3000.
  • Duplicatron 3000 - The machine that is responsible for making all the robots.

Bosses

King Jellyfish from I'm Your Biggest Fanatic is the first non-robot (and overall) boss in the game.he seems to be able to shoot a powerful shockwave and it seems despite being male he seems to to be the one who lays the rest

Robo-Sandy is the first robot boss in the game. Her main attacks include a karate chop, a large jump (which for some reason stuns itself), and a clothesline move (this is when it runs to the edge and springs itself across the arena with its hands and feet against the edge and attached to it by springs - the move can be avoided by jumping over or through the springs).

  • Prawn (voiced by Doug Lawrence)

Prawn is a blue evil shrimp and the second non-robot boss in the game.he also is shown to be armed with a specially designed french horn.and is mermaidmans arch enemy because he turned all his socks pink.

Robo-Patrick is the second robot boss in the game. His main attacks include spitting moves, freeze breath, ice cream slams, and a spinning move that releases industrial waste around it and leaves the robot vulnerable by making him dizzy.

The Flying Dutchman needs SpongeBob's help to get the robots off his ship so he can fight him. He is the third non-robot boss in the game.

Robo-SpongeBob is the third robot boss in the game. His main attacks include a large arm swing that freezes him, karate slams (that flip the platform you're on), and a three part sweeping attack in which it shouts "KA-RA-TE!" and the sound waves will knock you unconscious. According to Robo-Plankton, they were supposed to be married, either declaring mechanical homosexuality, or meaning the Robo-SpongeBob was a female.

Robo- Plankton is the final robot (and overall) boss of the game. His main attack is a sonic blast. According to himself, the robots have always been obeying Plankton through the entire game and that he and Robo-SpongeBob were to marry.

In the concept art, you can see that a Robo-Squidward was originally planned to be in the game, possibly as a secret boss. This was scrapped before the game's release. But in the Game Boy Advance version, a Robo Squidward is present, and his attacks include slamming tentacles down onto the ground and blowing out musical notes that will stun anyone who gets hit.

Also in the GBA version, King Jellyfish, Prawn, the Flying Dutchman, and Robo-Plankton are not present. Robo-Squidward is the penultimate boss, and Robo-SpongeBob is the last boss.

Episode References

  • This game makes a lot of references to its show:
  • In the episode Neptune's Spatula, there is a golden spatula in a museum exhibit, which SpongeBob pulls out with ease. In the game, there many golden spatulas in levels, which SpongeBob and friends earn by completing certain tasks. The golden spatulas serve as keys to unlock levels depending how many spatulas the player needs. Plus, the stadium where King Neptune and SpongeBob had a cook-off is also where SpongeBob and Patrick fight Robo-Sandy.
  • At the Posiedome, when Robo-Sandy appeared, Patrick said "It's a Giraffe."(Bubblestand).
  • In the Treedome section of the game, the player can clearly see that SpongeBob is dehydrated due to him being a sea creature. This also happened in Tea at the Treedome and Squirrel Jokes.
  • The level 'The Mermalair,' is based on the episode Mermaid Man and Barnacle Boy III. The mini-boss battle is also a reference to the episode, in which Prawn was released and imprisoned in a similar experience that Man Ray had.
  • In the episode Pre-Hibernation Week, SpongeBob and Sandy go to the industrial park, in which SpongeBob melted after taking the course. In the game, the industrial park is where SpongeBob and Sandy go to fight Robo-Patrick.
  • In the episode Club SpongeBob, SpongeBob, Patrick, and Squidward were stranded in a kelp forest. In the game, the same kelp forest serves as a level, but the field wasn't completely covered in kelp. Instead there are open spaces in the level where the player can explore.
  • In the episode Sleepy Time, SpongeBob traverses around the dream realm to visit some of his friends' dreams. The level 'SpongeBob's Dream' is based on the episode, in which SpongeBob has to enter his friends' dreams in order to get Golden Spatulas and to reach Patrick's Dream.
  • On the design of SpongeBot SteelPants, SpongeBot SteelPants has rocket jets for legs. It's similar to when SpongeBob blasts off in the water when he was picked hall monitor in the episode Hall Monitor. Plus, the first form of Robo-SpongeBob is simular to when SpongeBob puts on his karate gear in various episodes like Karate Choppers, or No Weenies Allowed.
  • When SpongeBot SteelPants is defeated for the first time, Robo-Plankton will repair him into a form similar to when SpongeBob got Anchor Arms in MuscleBob BuffPants. Also, during the Goo Lagoon scene, the Juice Bar from the same episode is seen.
  • As SpongeBot SteelPants grows due to Robo-Plankton's repairs, Patrick thinks that he's shrinking. This is a reference to the episodes Suds and Mermaid Man and Barnacle Boy IV.
  • Rock Bottom is shown, a reference to the episode Rock Bottom.
  • If SpongeBob approaches the vending machine in the first parts of the level, a bus will arrive and then leave again. This is based on SpongeBob's failed attempts to get on the bus in Rock Bottom.
  • One area in that level is is the Trench of Advanced Darkness.
  • Upon entering the Rock Bottom Museum, the player can see that the paintings are actually episode frames from various SpongeBob episodes.
  • If the player falls into a pithole or goes to a restricted area long enough, hans will come out and will take the player out of the danger. Similarly, in the episode Suds, when SpongeBob (and Patrick) are about to get their treatments, Hans comes out and takes them to their treatments.
  • Bubble Buddy appears in the game, a reference to the episode Bubble Buddy.
  • When SpongeBob encounters Bubble Buddy for the first time, Bubble Buddy says to try to "defeating the giant monkey men and saving the 9th dimension." This line is a recycled line from Big Pink Loser.
  • When you defeat the robots in the Rock Bottom Museum, Bubble Buddy said "I think it's time for a victory screech!" Then, he and SpongeBob does one. This is a reference to The Algae's Always Greener and Club SpongeBob.
  • When you return 10 socks to Patrick, he says "Here's your golden backscratcher.", to which SpongeBob replies "Spatula." and Patrick says "I don't speak Italian." This line was used in Wormy.
  • When the player goes down a slope while playing as SpongeBob, SpongeBob will go down the slope on his tongue, and Sandy goes down on a clam, just like in the Sand Mountain scene in Pre-Hibernation Week.
  • SpongeBob also crashed into a sandman in the episode, just like how you have to crash into 8 sandman along the slope to get one of Patrick's socks.
  • In the episode Hooky, SpongeBob gets his pants caught on a fishing hook. In some points of the game, SpongeBob can bungee-jump on the fishing hooks (with his pants caught on them, of course).
  • In the episode Ripped Pants, a women forgot to put on sunscreen. In the Goo Lagoon scene, the robots stole people's sunscreen.
  • The police station from the episode Life of Crime is seen.
  • One of SpongeBob's moves, the Bubble Bowl, is named after the stadium with the same name from Band Geeks.
  • In a few points in the game, a mime fish can be seen. This is a reference to the episode The Sponge Who Could Fly, where SpongeBob saves Patrick from a mime fish.
  • King Jellyfish from I'm Your Biggest Fanatic is a boss in the game.
  • At the end of the Sand Mountain level, Patrick says "I want the warm now!". This is similar to when he said it on the episode Survival of the Idiots.
  • In Spongebob's Pineapple, you will see the same picture Spongebob looks at when Squidward comes back from the hospital in Jellyfishing.
  • When Spongebob is reading the note on the typewriter, from Mr. Krabs, in his house, you hear Spongebob say "And it even smells sweaty, just like him!", this is a reference to when Spongebob says "Boy Mr. Krabs, you sure are sweaty" in the episode, Arrgh!
  • Spongebob's wringer from Stuck in a Wringer appears.

Trivia

  • At the intro movie The Krusty Krab becomes a parking lot.
  • Mr Krabs and Mermaid Man are voiced by Joe Whyte instead of Clancy Brown and Ernest Borgnine.
  • This is one of two video games in which Mermaid Man is not voiced by his respective VA (he was voiced by Joe Alaskey in Lights Camera Pants!)
  • When SpongeBob enters the Krusty Krab, if you look out the front window, Mr Krabs (who was standing right outside the KK) is nowhere to be seen. Additionally, a mime (who is absent if you are outside) can be seen pressing itself against said window. The same is seen at Sandy's treedome, with Patrick and Sandy visible inside, while not present outside the domain.
  • The Robo-SpongeBob battle is the only battle where the robot is fought by the character it was based on.
  • Sometimes when you talk to Mr. Krabs, his mouth usually doesn't move.
  • In Sandy's dream, all the platforms you can stand on, except the giant acorn, are shaped like Texas.
  • In the PC version of this game, when one of the robots throws a crumpled up piece of paper at Plankton, Plankton says, "You *dolphin chirp* robots!"

Games (PC Version)

The games are:

  • Kelp Forest:
    • Vine Swinger,
    • Dock Block,
    • Gary Trivia,
    • Gary Chopper,
    • Dress To Impress,
    • Slime Trail,
  • Downtown:
    • Traffic Jam,
    • Manhole Memory,
    • Patrick Trivia,
    • Robot Alley,
    • The Magic Shop,
    • Bowling Buddies,
  • The Mermalair:
    • Cave Jumper,
    • Open Says Me,
    • Sqiudward Trivia,
    • Rope Burn,
    • The Wall of Gadgets,
    • Mermalair Dance Party,
  • The Flying Dutchman's Graveyard:
    • Capture The Flag,
    • Shove It,
    • Mr. Krabs Trivia,
    • Hide Me Money,
    • Balancing Act,
    • Walk the Plank,
  • Chum Bucket Lab:
    • Sneaky Feet,
    • Hall of Arms,
    • Sandy Trivia,
    • Robot Roundup,
    • The Spectacular Contraption,
    • Chop-a-Bot

Story Mode

In the PC version of the game, there is a scene which tells a story in between the games, allowing the player to know what is going on in the game.

Glitches

Sound Glitch

This glitch is randomly triggered. Sometimes when you go into the pause menu, you hear a bunch of random sounds from the game. The same goes to the "Victory" theme and when you collect Shiny Objects.

Music Glitch

In Sand Mountain at the beginning of the Guppy Mound slide, the "Downtown Bikini Bottom" theme will play instead of the "Slide" theme. (Only for a short while.) Also in Flounder Hill and Sand Mountain slides, the "Slide' theme will continue to play even when you reached the bottom.

Goo Lagoon slide Music Glitch

At the carnival in Goo Lagoon, a little bit before the slide, if you jump on some tents on the right hand sign of it, and then jump off at the right part of the last tent to get to the slide, the music that usually plays when you go down the slide won't play and you will just hear the regular Goo Lagoon theme.

Green Tublet Flames

Not really a glitch but a easter egg on the console version if you set the system's date to March 17, the Tublet robots will shoot out green flames instead of orange. Also, on the Flying Dutchman's Graveyard, they will shoot rainbow colored flames.

Orange Notes In Squidward's Dream

A glitch in the Squidward's dream level, where if Spongebob used the bubble cruise power while standing on an orange note, , he will turn invisible when he falls, and Hans will pick up an invisible Spongebob.

Seeing inside people's bodies

If you get in front of any body who can stay in their place, you can revolve the camera 180 degrees, (console version only) press any button that zooms in, and control the camera down and you can see inside of them.

Out of boundaries in Jellyfish Fields

At Jellyfish Caves, go near the first bus stop in the game, and you will see a Floating Tiki nearby. Jump on the sign right next to the bus stop and double jump off of it to get to the tiki. Double-jump off the tiki, then use your Spin Attack twice to jump even farther, and then land in the plain desert. (You can also do this glitch with Patrick, but its easier with Spongebob). You'll see that you are out of the basis map. Then, when you reach the point of the map, you'll see a dimensional edge that if you jump off, you will unwittingly fall for a very long time. Eventually Hans will find you and take you safely back up to the cave entrance.

Dimensional Hub

Go down the slide at Spork Mountain in Jellyfish Fields. Jump off the correct point of the slide, and make sure you land on a path. You'll be able to walk down that path and eventually see a dimensional version of SpongeBob's, Patrick's, and Squidward's houses. When you go inside them, part of them disappear. This is because the hub is currently not in the map. You'll be able to explore the area for a bit, but Hans might eventually find you.

The Glitched Tiki

In The Flying Dutchman's Gravevard, there is a glitched wooden tiki that, if you destroy the five other tiki's it is in a group with, using the bubble bowl power from the right distance, you will be able to walk through it and it will become "invincible" so you can't destroy it.

References

  1. 1.0 1.1 1.2 Irwin, Mary Jane (2003-10-28). IGN: SpongeBob SquarePants: Battle for Bikini Bottom Review. IGN. Retrieved on 2007-11-21.
  2. 2.0 2.1 2.2 Bedigian, Louis (2003-12-02). SpongeBob SquarePants: Battle for Bikini Bottom Review. GameZone. Retrieved on 2007-11-21.

External links

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