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Dutchman's Dash

From SpongeBob Wiki
Revision as of 15:15, 13 October 2017 by >Devon5432

Template:Italic title Template:Online game

Gameplay

The player's objective is to save Template:Data:Links from the Flying Dutchman. After four levels SpongeBob and Patrick fight the Flying Dutchman and rescue Gary. However, after they rescue Gary, the Flying Dutchman will chase them with his ship and they will have to play the levels in reverse. The player moves with the left and right arrow keys, duck with the down arrow, and jump with the up arrow. The spacebar uses the player's powerup.

Playable characters

Non-playable characters

Enemies and Hazards

  • Ghost Snail
  • Ghost Jellyfish
  • Cannonball
  • Fireball
  • Ghost Cannonball
  • Ghost Fireball
  • Water
  • Ghost Water
  • The Flying Dutchman
  • The Flying Dutchman's Ship

Levels

  1. Uptown Bikini Bottom
  2. Downtown Bikini Bottom
  3. Bikini Bottom Outskirts
  4. The Ghostlands
  5. The Dutchman's Lair
  6. The Ghostlands Backwards
  7. Bikini Bottom Outskirts Backwards
  8. Downtown Bikini Bottom Backwards
  9. Uptown Bikini Bottom Backwards

Walkthrough

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Trivia

  • If the player collects 100 Bubble Buddies, they get an extra life. This may be a reference to the Mario games in which the player gets an extra life by collecting 100 coins.
    • The Jellyfish powerup is also a reference to Mario's Fire powerup.
  • A glitch in the game has been shown here.

Timeline

  • This game takes place after "Scaredy Pants" because SpongeBob knows the Flying Dutchman
  • This game takes place after "Help Wanted."
  • This game takes place after "Bubble Buddy" since multiple Bubble Buddies are seen in the game.