Conch Street (SpongeBob Simulator)
Template:Level Conch Street is the first non-hub area and the second zone in SpongeBob Simulator. The player can also explore various buildings in Conch Street, such as SpongeBob, Squidward, and Template:Data:Links.
Gameplay
Area 1
The player can access the first area of Conch Street by purchasing 3,000 doubloons at the Spawn. To earn the SpongeBob morph, the player will see that SpongeBob is trapped in Plankton's clone machine and the player will need to destroy 3 Guardians in order to rescue SpongeBob and obtain his morph.
Area 2
After collecting all the doubloons and rubies, the player will unlock zone 2 for 12,000 doubloons. The player will need to collect doubloons to unlock zone 3. Then the player will complete Template:Data:Links's Retreat which the player will need to find 10 time machine scrap locations around all three areas in Conch Street.
After finding all 10 pipes, the player will return to Squidward and a cave will open as they will claim the Primitive SpongeBob's skin and Le Spatula (limited time as there are only 1,500 copies).
Area 3
After collecting all of the doubloons and rubies, the player will unlock zone 3 for 100,000 doubloons. The player will keep collecting doubloons and rubies from destroyable objects. Patrick and a rusty boatmobile are available from jobs all throughout Conch Street. After finishing the Conch Street world and defeating Plankton and his robot, the player will then go to the Jellyfish Fields world for 3.50 million doubloons. An Imaginaaation Station also appears where the player needs to do quests to unlock and level up morphs. The player can go to Patrick's Golden Rock-Et Lab to merge their pets to gold for rubies, but it can fail depending on the pet amount.
Jobs (removed)
Area 1
- Open 30 Zone 1 Clams: 100 Wacky Bucks
- Destroy 30 Traps in Zone 1: 200 Wacky Bucks
- Destroy 300 Doubloon Piles in Zone 1: 500 Wacky Bucks
Area 2
- Destroy 40 Traps in Zone 2: 100 Wacky Bucks
- Open 50 Rare Buddies in Zone 2: 400 Wacky Bucks
- Destroy 600 Doubloon Piles in Zone 2: 600 Wacky Bucks
Area 3
- Destroy 250 Drills in Zone 3: 100 Wacky Bucks
- Destroy 300 Chests in Zone 3: 750 Wacky Bucks
- Open 30 Legendary Buddies in Zone 3: 1,500 Wacky Bucks
Buddies
- Snail
- Green Snail
- Goop Snail
- Blue Goop Snail
- Red Goop Snail
- Fred
- Tom
- Construction Snail
- Patrick
- Kah-Rah-Tay Patrick
- Squidward
- SpongeBob
- Hydro-Dynamic SpongeBob (moved to Downtown Bikini Bottom)
- Kah-Rah-Tay SpongeBob
- Sea Urchin
- Green Sea Urchin
- Clam
- Gold Clam
- Teal Clam
- Fancy Clam
- Debbie
- Dave
- Mr. Krabs
- Sandy
- Toddler Snail
- Nancy
- Bully
- Baby Snails (moved to Downtown Bikini Bottom)
- Larry
- Tina
Clams
- Clam
- Flower Clam
- Golden Flower Clam
- Sand Striped Clam
- Sea Weed Clam
- Golden Sea Weed Clam
- Sand Clam
- Shell Clam
- Golden Shell Clam
Map
Template:Map:SpongeBob Simulator
Trivia
- Before the cave's release, it was an Easter egg that players could access.
- Before the free preview, the player will use Plankton's Power-Ups to upgrade the player and pets. It requires each skin until the machine is complete.
- Patrick's Golden Rock-Et Lab used to be in Area 1.
- The zone changed alot within Beta testing and used to be far bigger than the current Conch Street.
- Above this and many maps, there are several flower clouds in the sky that cannot be seen by the player. These are used to cast shadows down onto the ground for higher graphics settings.
- The previous version of the Help SpongeBob quest is to get him out of the purple jam to earn his skin which is Destroy 100 Wooden Chests in Zone 2, Destroy 100 Drills in Zone 2, Open 50 Zone 2 Clams, and destroy SpongeBob's driver's license to claim his character skin. That was changed in the Atlantis update.
Gallery
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Houses of Patrick, Squidward, and SpongeBob respectively
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Help SpongeBob Quest while completed
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SpongeBob fountain at the entrance of Area 1
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Caveman SpongeBob's quest starting point
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Caveman SpongeBob's redeeming cave
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Patrick's Golden Rock-Et Lab machine
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Plankton's Power-Ups machine, removed during Beta testing
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Conch Street from a top view
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Original design for Conch Street used during beta testing
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Icon seen on the teleport menu and Buddy Codex