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Are You Afraid of the Dork?

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Template:Kamp Koral episode

Characters

Synopsis

The camp counselors gather by the campfire along with a few campers for Template:Data:Links's annual spooky story night. The Flying Dutchman's ship soon emerges from the lake, with the Dutchman interested in scary stories.

Bubble Bass begins his story, in which he plays "Lizards, Wizards, and Gizzards," a solo board game. He rolls a one on the die, which takes his game piece on a "Go Back 1" space, taking him back to the start. He ends up rolling a one on the die repeatedly, in which the cycle of him making no progress in the game repeats, causing him to lose his mind. SpongeBob and Patrick briefly enter Bubble Bass's story, as they cause the power to go out and a creature to show up at the cabin door. Bubble Bass is angered by SpongeBob and Patrick's interruption and continues his story, thinking his game die is possessed. The campers scream after Bubble Bass finishes his story, but laugh afterwards.

File:Are You Afraid of the Dork 097.png
Lady Upturn surrounded by sharp kitchen utensils.

The Flying Dutchman, observing from his ship, is unamused by Bubble Bass's story. Lady Upturn tells her story next, in which she gets up hungry in the middle of the night. She rings for the butler, but he does not answer. Lady Upturn nervously walks towards the kitchen, as SpongeBob and Patrick enter her story, wanting to walk with her. Lady Upturn notices them interrupting her story and she continues, being scared of the sharp objects in the kitchen, including sporks, which she has never seen before.

File:Are You Afraid of the Dork 162.png
Larry being sent into the transmission cloud.

The Flying Dutchman gets frustrated after finding Lady Upturn's story lame, and decides that he needs to help in providing the scares. Larry is about to begin his story, but the Dutchman approaches the campers, scaring them off. He uses his green thumb to release vines that tie up the campers to the campfire. The Dutchman correctly predicts Larry's story, in which used gym equipment was not wiped down. The Dutchman creates a green fog, featuring a transmission of the characters who end up in his stories. He first features Larry, who finds a birthday present in his cabin. The present is revealed to be gym equipment. Larry immediately works out on it, increasing his muscles, but he ends up cracking his shell. He takes a soak in a tub, but the tub is made of butter, softening him. The Dutchman eats Larry's shell, and as the story finishes, Larry ends up as a patch on the Dutchman's demerit badge.

File:Are You Afraid of the Dork 243.png
The campers tease Bubble Bass.

The campers are not scared by the story, so the Dutchman tells his next story, featuring Bubble Bass. A meteor emerges from the sky and lands near Bubble Bass while he's at the camp. The meteor cracks, and Bubble Bass is affected by it, gaining superpowers. Bubble Bass goes to his cabin and makes his Captain Counselor costume. He is prepared to gloat at the other campers, but he finds out that they have superpowers as well. Bubble Bass realizes that the meteor affected all the campers, who laugh at his costume. The campers reveal that they are supervillains and approach Bubble Bass, who screams in horror.

Bubble Bass ends up as a patch as well as the story finishes. The Dutchman next plans to feature Lady Upturn, who offers him "ghost money" in the form of credit to upgrade the Dutchman's ship, so as not to be included in a story. Lady Upturn's credit upgrades the ship and the Dutchman lets her off out of a story, but still includes her on a patch. The Dutchman next wants to tell Squidward's story, but Squidward is gone, leaving the Dutchman in disappointment. SpongeBob and Patrick, meanwhile, enter the Dutchman's transmission, so the Dutchman decides to feature them in a story instead.

File:Are You Afraid of the Dork 348.png
The Flying Dutchman as a camper.

SpongeBob and Patrick are shown in Mr. Krabs' office, due to them being in trouble. Mr. Krabs walks down towards them, shown as a clown. Mr. Krabs tries to scare them, but SpongeBob and Patrick manage to scare him instead. Patrick cracks Mr. Krabs' shell, revealing the Dutchman, while SpongeBob's reef blower affects him as well. SpongeBob and Patrick's finger snapping turn the Dutchman into a child camper. He is unable to snap his fingers, so he is stuck in this form. SpongeBob and Patrick do various camp activities with the Dutchman, such as jellyfishing, ziplining, and roasting marshmellows at the campfire. At the campfire, the Dutchman manages to finger snap successfully, turning him back to normal.

The Dutchman tries to exact his revenge on SpongeBob and Patrick, but they exit the transmission while the Dutchman is still shown inside it. SpongeBob and Patrick leave for their cabin, but SpongeBob goes back to douse the fire with sand, leaving the Dutchman inside the transmission cloud, as the counselors are rescued. Patrick notices SpongeBob's shirt, which now features a Flying Dutchman patch, as the Dutchman cries in agony.

Production

In an interview with the Encyclopedia SpongeBobia Discord server on December 13, 2020, Dave Cunningham stated that there would be "more than one" holiday special coming up for the franchise. This episode ended up being one of them, alongside the Christmas specials "Just in Time for Christmas," "The Ho! Ho! Horror!," and "SpongeBob's Road to Christmas," as well as the other Halloween special "Terror at 20,000 Leagues."[1]

On January 10, 2021, Dave Cunningham mentioned that there would be two half-hour specials in the series' first season. Brian Morante would be storyboarding at least one of them, and Jared Morgan "did some great work punching up Brian's roughs" for it.[2] Morante would end up roughing both "The Jellyfish Kid" and this episode.

Kaz would later confirm this episode on July 20, 2021, referring to it as the first "Flying Dutchman Campfire Scary Stories."[3]

Promotional art

  • Created by the SpongeBob social media accounts[4] and Yeardley Wells.[5]
File:KK107-113 promo.jpeg
File:Kamp new batch art.jpeg

Art

Character design

  • Texture painting and shader development on the Flying Dutchman by Brian Ratchford,[6] spooked Sandy design by April "Pinkie" Davis.[7]

Prop design

  • Larry's charts were designed by Joann Chang,[8] but it is unknown who designed Ship Dutchman. However, its look development was done by Erica Liu Kwon.[9]

Environmental design

  • Environment modeling and rigging by Julio Vega.[10]

Renders

  • Erica Liu Kwon was the look dev artist for the Dutchman's ship.[11]

Storyboards

  • Rough boarded by Brian Morante.

Music

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Release

Format Title Region
DVD Kamp Koral Season 1, Volume 1 United States

Trivia

General

  • In the United States, this episode was:
  • In Canada, this episode was originally going to air on Saturday, June 10, 2023, but was later postponed, and got replaced with a rerun of "Sugar Squeeze" and "Tag, You're It."
  • The "o" in "Dork" in the title card has Bubble Bass' face on it.
  • Both this and the previous episode in production order involve ghosts.
  • This is currently the Kamp Koral episode with the longest interval between debuts on Paramount+ and on Nickelodeon, taking 1 year and 353 days to premiere on linear television.

Cultural references

Episode references

  • Patrick is fond of Squidward's ink excrement, just like he is in "Ink Lemonade."

Videos

Names in other languages

Language Name Meaning
Russian Боишься ли ты простофиль?
Boish'sya li ty prostofil'
Are You Afraid of the Ninnies?
Spanish (American) ¿Le temes al Ñoño? Are You Afraid of the Dork?
Spanish (European) ¿Quién teme a un panoli? Are You Afraid of the Dork?

References