Equation Invasion: Difference between revisions
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|name = ''Equation Invasion'' | |name = ''Equation Invasion'' | ||
|image = Equation Invasion title.png | |image = Equation Invasion title.png | ||
|link = | |link = https://www.thesbcommunity.com/games/spongebob-equation-invasion | ||
|website = | |website = The SpongeBob Community | ||
}} | |developer=Workinman}} | ||
==Gameplay== | ==Gameplay== | ||
The game revolves around {{Link|SpongeBob}} catching jellyfish in [[bubbles (object)|bubbles]] by solving math equations. At the start of the game, the player chooses the type of equations they want: addition, subtraction, multiplication, division, or all of them. There are three available difficulty levels for each mode. Then, a math problem is displayed at the top of the screen, along with a 60 second timer. Jellyfish float by with numbers on them, and SpongeBob must shoot at the right one to get points. If he gets more than two wrong answers, or time runs out, the game is over and the player's final score is displayed. | The game revolves around {{Link|SpongeBob}} catching jellyfish in [[bubbles (object)|bubbles]] by solving math equations. At the start of the game, the player chooses the type of equations they want: addition, subtraction, multiplication, division, or all of them. There are three available difficulty levels for each mode. Then, a math problem is displayed at the top of the screen, along with a 60 second timer. Jellyfish float by with numbers on them, and SpongeBob must shoot at the right one to get points. If he gets more than two wrong answers, or time runs out, the game is over and the player's final score is displayed. |
Latest revision as of 20:31, 2 February 2024
Template:Italic title Template:Online game
Gameplay
The game revolves around Template:Data:Links catching jellyfish in bubbles by solving math equations. At the start of the game, the player chooses the type of equations they want: addition, subtraction, multiplication, division, or all of them. There are three available difficulty levels for each mode. Then, a math problem is displayed at the top of the screen, along with a 60 second timer. Jellyfish float by with numbers on them, and SpongeBob must shoot at the right one to get points. If he gets more than two wrong answers, or time runs out, the game is over and the player's final score is displayed.