Chum is Fum (online game): Difference between revisions
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*The gameplay is similar to a non-linear version of {{W|Snake (video game genre)|Snake}} ("non-linear" as in moving in curves, not moving in perfect 90˚/180˚/270˚ rotation). | *The gameplay is similar to a non-linear version of {{W|Snake (video game genre)|Snake}} ("non-linear" as in moving in curves, not moving in perfect 90˚/180˚/270˚ rotation). | ||
[[Category:Games]] | [[Category:Games]] |
Latest revision as of 09:35, 24 January 2025
Template:Online game It is also based on the main slogan for the Chum Bucket that was created by Template:Data:Links.
It was released in 2009 to celebrate the show's 10th anniversary.
Gameplay
In this game, Incidental 91KID has to eat as many Chumsticks as he can to get Mrs. Poecilia, Jellyfish geek G13, Incidental 151, Incidental 23, the kid w/ beanie, and duplicates of the six of them to join his line. The player controls the Incidental 91KID in front using the cursor. The player must collect Chumsticks, which earn the player one point each. Also, a character appears at the back of the line for every Chumstick collected. The line curves with the movement of the cursor, so the player must be careful to prevent any character from bumping into another. If that happens, the game ends.
Walkthrough
Trivia
General
- For every ten points the player earns, a shocked Template:Data:Links appears on the bottom-right corner of the game window.
- The minimum characters required to fail the game (including the one that the player controls) is four.
- This is one of the few games that requires the player to help Template:Data:Links to succeed. Another example is one chapter of The SpongeBob SquarePants Movie PC game where the player is told to help Plankton steal King Neptune's crown.
- When released on Nickelodeon.com.au (the Australian Nick.com), it was reported that the game would not load,[citation needed] so no one could play it at all. Eventually, they took it down from the website and it was never seen again on the website.
- The gameplay is similar to a non-linear version of Snake ("non-linear" as in moving in curves, not moving in perfect 90˚/180˚/270˚ rotation).