Dutchman's Deck Dash of Doom!: Difference between revisions
Appearance
>Figmeister No edit summary |
>Basty782 |
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*Sometimes, Sandy comes by to give the player more gold coins. | *Sometimes, Sandy comes by to give the player more gold coins. | ||
[[File:Dutchman's Dech Dash of Doom Sandy.png|Sandy giving the player some more gold coins.|thumb|161px]] | [[File:Dutchman's Dech Dash of Doom Sandy.png|Sandy giving the player some more gold coins.|thumb|161px]] | ||
*When the player starts the game, the APM track [[Evil Mind]] 3 can be heard. This music later became used in | *When the player starts the game, the APM track [[Evil Mind]] 3 can be heard. This music later became used in [[Ghoul Fools]]. |
Revision as of 21:32, 21 July 2018
Template:Italic title Template:Online game
Gameplay
Template:Data:Links and Template:Data:Links have "borrowed" a chest of gold coins from the Flying Dutchman. But, the Flying Dutchman thinks they are thieves. Help SpongeBob and Patrick high-tail it off the deck. Use the arrow keys to navigate and dodge crates. Tap the space bar to jump over crates. Hold the space bar to duck under crates. The game ends when the player bumps into too many crates and lose the all the gold coins.
Characters
Playable
Non-playable
Trivia
- Sometimes, Sandy comes by to give the player more gold coins.
- When the player starts the game, the APM track Evil Mind 3 can be heard. This music later became used in Ghoul Fools.