Anchovy Assault: Difference between revisions
>MightyMorphinJon m Adding walkthrough. |
>Figmeister No edit summary |
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{{Italic title}} | |||
{{Online game | {{Online game | ||
|name = Anchovy Assault | |name = ''Anchovy Assault'' | ||
|image = anchovyassault.png | |image = anchovyassault.png | ||
|link = http://www.nick.com.au/shows/spongebob/games/spongebob-squarepants-anchovy-assault/8k5011 | |link = http://www.nick.com.au/shows/spongebob/games/spongebob-squarepants-anchovy-assault/8k5011 | ||
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===Playable characters=== | ===Playable characters=== | ||
*{{Link|SpongeBob SquarePants}} | *{{Link|SpongeBob SquarePants}} | ||
* | *[[Eugene H. Krabs]] | ||
* | *[[Squidward Tentacles]] | ||
===Non-playable characters=== | ===Non-playable characters=== | ||
* | *[[Sheldon J. Plankton]] | ||
*Anchovy robots | *Anchovy robots | ||
*[[Unknown Pufferfish]] | *[[Unknown Pufferfish]] |
Revision as of 17:46, 15 January 2018
Template:Italic title Template:Online game
Gameplay
The player plays as Template:Data:Links, Template:Data:Links, or Template:Data:Links and tries to stop Template:Data:Links's robot anchovies from reaching the Krusty Krab. There are two modes, free play, and contest. In free play, the player's character must kick the robot anchovy as far as possible. In contest mode, the player must kick the robot anchovy a certain distance to progress.
The game is played by repeatedly pressing spacebar as fast as possible. When the robot anchovy approaches, the character kicks it a certain distance depending on the power meter. To increase the distance, a meter will appear and the player must throw jellyfish (SpongeBob), plates (Squidward), or Krabby Patties (Mr. Krabs) at it when the arrow points to the green zone in the meter. Doing so will make the robot anchovy bounce higher, but if the player throws it while the arrow is in the red zone the robot anchovy will start falling. When the anchovy hits the ground, the player gets the distance it was flung in free play mode and that is the final score. In contest mode, if the player kicks the robot anchovy far enough the distance is added to their score and they move on to the next wave. If the player did not kick the anchovy far enough they have to try again or give up. Contest mode automatically ends if the player does not reach the required distance in 3 tries and it's game over.
Characters
Playable characters
Non-playable characters
- Sheldon J. Plankton
- Anchovy robots
- Unknown Pufferfish